Before to start a new week i wanted to share these 2 renders using the TGX skin shader, been a while that i wanted to play with it & finally found some times to tweak it and fit to what i, approximately, want.
Btw, i took the opportunity to test how the Max Depth can affect the render: one has been done with MD: 2 & the other one with MD: 8, as you can see it not really affect so much the render.
This will be a part of my next tutorial & if you don't yet know the subject of it here it is:
i will focus on one scene: to the beginning, building my scene, to the materials settings in Octane, render settings used on my renders & the final result.
You can find a higher rez on D-A ;).